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@ -5,6 +5,7 @@ use simple_xml_builder::XMLElement;
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use unicode_segmentation::UnicodeSegmentation;
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use uuid::Uuid;
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use dxf::enums::AttachmentPoint;
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use dxf::enums::{HorizontalTextJustification, VerticalTextJustification};
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/*use parley::{
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Alignment, FontContext, FontWeight, InlineBox, Layout, LayoutContext, PositionedLayoutItem,
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@ -60,8 +61,27 @@ impl From<&DynamicText> for XMLElement {
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// o.k. ... as long as we do not know the real width:
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// "guess" the width by number of characters and font-size:
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//
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let graphene_count = txt.text.graphemes(true).count();
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let txt_width = if txt.reference_rectangle_width > 2.0 {
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// let graphene_count = txt.text.graphemes(true).count();
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let mut cjk_char_count = 0;
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let mut graphene_count = 0;
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for grapheme in txt.text.graphemes(true) {
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graphene_count += 1;
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if grapheme.chars().any(|c| {
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// 检查是否为中文字符(包括中日韩统一表意文字)
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(c >= '\u{4E00}' && c <= '\u{9FFF}') || // CJK统一表意文字
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(c >= '\u{3400}' && c <= '\u{4DBF}') || // CJK扩展A
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(c >= '\u{20000}' && c <= '\u{2A6DF}') || // CJK扩展B
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(c >= '\u{2A700}' && c <= '\u{2B73F}') || // CJK扩展C
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(c >= '\u{2B740}' && c <= '\u{2B81F}') || // CJK扩展D
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(c >= '\u{2B820}' && c <= '\u{2CEAF}') || // CJK扩展E
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(c >= '\u{F900}' && c <= '\u{FAFF}') || // CJK兼容表意文字
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(c >= '\u{2F800}' && c <= '\u{2FA1F}') // CJK兼容表意文字补充
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}) {
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cjk_char_count += 1;
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}
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}
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let txt_width = if txt.reference_rectangle_width > 2.0 {
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txt.reference_rectangle_width
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} else {
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(graphene_count as f64) * pt_size * 0.75
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@ -93,22 +113,34 @@ impl From<&DynamicText> for XMLElement {
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println!("初始位置: x={}, y={}", txt.x, txt.y);
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println!("旋转角度: {}", txt.rotation);
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// 计算基础位置(不考虑旋转)
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// 如果是mtext,是没有左下角的位置的,只有对齐点的位置,
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// 所以需要根据对齐点和文本宽度来计算最终的位置
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let base_x = txt.x + 0.5 - (pt_size / 8.0) - 4.05;
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let base_y = {
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let base_y_pos = txt.y + 0.5 - (7.0 / 5.0 * pt_size + 26.0 / 5.0) + pt_size;
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match txt.v_alignment {
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VAlignment::Top => base_y_pos + pt_size / 2.0,
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VAlignment::Center => base_y_pos - pt_size / 2.0,
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VAlignment::Bottom => base_y_pos - pt_size + pt_size / 2.0,
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// txt.x和txt.y现在是对齐点坐标,需要根据对齐方式计算出左上角位置
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// 首先根据水平对齐方式计算左边界的x坐标
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let left_x = match txt.h_alignment {
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HAlignment::Left => txt.x,
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HAlignment::Center => txt.x - txt_width / 2.0,
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HAlignment::Right => txt.x - txt_width,
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};
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// 根据垂直对齐方式计算顶部的y坐标
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let top_y = txt.y;
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// 根据是否包含中文字符调整字体大小相关的偏移量
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let cjk_offset:f64 = (cjk_char_count as f64) * pt_size * 0.75;
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// 左对齐是不需要偏移的,居中对齐需要偏移,右对齐要偏移
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let base_x = left_x + 0.5 - (pt_size / 8.0) - 4.05
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- match txt.h_alignment {
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HAlignment::Left => 0.0,
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HAlignment::Center => cjk_offset / 2.0,
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HAlignment::Right => cjk_offset,
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};
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}
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let base_y = top_y + 0.5 - (7.0 / 5.0 * pt_size + 26.0 / 5.0)
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+ match txt.v_alignment {
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VAlignment::Top => pt_size / 2.0,
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VAlignment::Center => pt_size,
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VAlignment::Bottom => pt_size / 2.0,
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};
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// 如果有旋转角度,应用旋转变换
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@ -117,7 +149,7 @@ impl From<&DynamicText> for XMLElement {
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let cos_r = rotation_rad.cos();
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let sin_r = rotation_rad.sin();
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// 以文本原点为中心进行旋转变换
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// 以对齐点为中心进行旋转变换
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let dx = base_x - txt.x;
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let dy = base_y - txt.y;
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@ -246,31 +278,30 @@ impl<'a> DTextBuilder<'a> {
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v_alignment,
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reference_rectangle_width,
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) = match self.text {
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TextEntity::Text(txt) => (
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txt.location.x,
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-txt.location.y,
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txt.location.z,
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txt.rotation,
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&txt.text_style_name,
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txt.text_height,
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txt.value.clone(),
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HAlignment::from(txt.horizontal_text_justification),
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VAlignment::from(txt.vertical_text_justification),
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0.0, // as Placeholder: no "reference_rectangle_width" with Text!!!
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),
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TextEntity::Text(txt) => {
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let (x, y) = if txt.horizontal_text_justification == HorizontalTextJustification::Left && (txt.vertical_text_justification == VerticalTextJustification::Bottom || txt.vertical_text_justification == VerticalTextJustification::Baseline) {
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(txt.location.x, -txt.location.y)
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} else {
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(txt.second_alignment_point.x, -txt.second_alignment_point.y)
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};
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(
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x,
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y,
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txt.location.z,
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txt.rotation,
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&txt.text_style_name,
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txt.text_height,
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txt.value.clone(),
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HAlignment::from(txt.horizontal_text_justification),
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VAlignment::from(txt.vertical_text_justification),
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0.0, // as Placeholder: no "reference_rectangle_width" with Text!!!
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)},
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TextEntity::MText(mtxt) => {
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let (adjusted_x, adjusted_y) = adjust_mtext_coordinates(
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mtxt.insertion_point.x,
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mtxt.insertion_point.y,
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mtxt.attachment_point,
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mtxt.initial_text_height,
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mtxt.reference_rectangle_width
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);
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// 计算实际的旋转角度,优先使用x_axis_direction向量
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let actual_rotation = calculate_mtext_rotation(mtxt.rotation_angle, &mtxt.x_axis_direction);
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(
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adjusted_x,
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-adjusted_y,
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mtxt.insertion_point.x,
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-mtxt.insertion_point.y,
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mtxt.insertion_point.z,
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actual_rotation,
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&mtxt.text_style_name,
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@ -303,18 +334,28 @@ impl<'a> DTextBuilder<'a> {
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VAlignment::from(mtxt.attachment_point),
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mtxt.reference_rectangle_width,
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)},
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TextEntity::Attrib(attrib) => (
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attrib.location.x,
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-attrib.location.y,
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attrib.location.z,
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attrib.rotation,
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&attrib.text_style_name,
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attrib.text_height,
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attrib.text_tag.clone(),
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HAlignment::from(attrib.horizontal_text_justification),
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VAlignment::from(attrib.vertical_text_justification),
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0.0, // as Placeholder: not need to check if Attrib has something similar
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),
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TextEntity::Attrib(attrib) => {
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// 根据DXF文本对齐规则,当水平对齐不是Left时,使用second_alignment_point
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let (x, y) = if attrib.horizontal_text_justification == HorizontalTextJustification::Left && (attrib.vertical_text_justification == VerticalTextJustification::Bottom || attrib.vertical_text_justification == VerticalTextJustification::Baseline) {
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println!("{}",111);
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(attrib.location.x, -attrib.location.y)
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} else {
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println!("{}",222);
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(attrib.second_alignment_point.x, -attrib.second_alignment_point.y)
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};
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(
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x,
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y,
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attrib.location.z,
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attrib.rotation,
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&attrib.text_style_name,
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attrib.text_height,
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attrib.text_tag.clone(),
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HAlignment::from(attrib.horizontal_text_justification),
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VAlignment::from(attrib.vertical_text_justification),
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0.0, // as Placeholder: not need to check if Attrib has something similar
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)
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},
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};
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// Create a FontContext (font database) and LayoutContext (scratch space).
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