import React, { useCallback, useEffect } from 'react'; import { applyNodeChanges, applyEdgeChanges, addEdge, reconnectEdge, Node, Edge, } from '@xyflow/react'; import { getAppInfoNew, setMainFlowNew, setSubFlowNew } from '@/api/appRes'; import { Message } from '@arco-design/web-react'; import { convertFlowData, reverseConvertFlowData, revertFlowData, } from '@/utils/convertFlowData'; import { localNodeData } from '@/pages/flowEditor/sideBar/config/localNodeData'; import { useAlignmentGuidelines } from '@/hooks/useAlignmentGuidelines'; import LoopNode from '@/components/FlowEditor/node/loopNode/LoopNode'; import { updateCanvasDataMap, resetNodeStatus, updateIsRunning, updateIsPaused, updateEventListOld, addRuntimeLog, clearRuntimeLogs, updateRuntimeId, updateFlowData, } from '@/store/ideContainer'; import { validateAllNodes, showValidationErrors, validateAllEdges, } from '@/components/FlowEditor/nodeEditors/validators/nodeValidators'; import { getHandleType, validateDataType } from '@/utils/flowCommon'; import { projectFlowHandle } from '@/pages/flowEditor/utils/projectFlowHandle'; import { appFLowHandle } from '@/pages/flowEditor/utils/appFlowhandle'; import { handelEventNodeList, updateEvent, upDatePublish, } from '@/pages/flowEditor/utils/common'; import { getCurrentAppKey } from '@/utils/flow/runtime'; import { ensureNodeTypeRegistered, resolveNodeComponent, } from '@/utils/flow/nodeRegistry'; import { dispatchFlowSnapshot, dispatchFlowSnapshotAsync, } from '@/utils/flow/snapshot'; import { createLoopGroupEdge, createLoopInsertConnectionEdges, createLoopNodePair, } from '@/utils/flow/loopFactory'; import { buildInsertedNodeEdges, resolveInsertedNodeHandles, } from '@/utils/flow/edgeInsertionFactory'; import { buildRuntimeNode, resolveNodeDefinition, } from '@/utils/flow/nodeOnboarding'; import { shouldPersistCanvas, shouldUseCachedCanvas, } from '@/utils/flow/canvasCache'; import { Dispatch } from 'redux'; import { getAppListBySceneId, runMainFlow, runSubFlow, stopApp, pauseApp, resumeApp, reRunApp, } from '@/api/apps'; import store from '@/store'; import { updateAppEvent, updateAppEventChannel, updateAppFlowData, } from '@/api/appEvent'; import { getUrlParams, sleep } from '@/utils/common'; import { queryEventItemBySceneIdOld, deleteEventSub, deleteEventPub, } from '@/api/event'; export const useFlowCallbacks = ( nodes: Node[], setNodes: React.Dispatch>, edges: Edge[], setEdges: React.Dispatch>, useDefault: boolean, reactFlowInstance: any, canvasDataMap: any, dispatch: Dispatch, updateCanvasDataMapDebounced: ( dispatch: Dispatch, canvasDataMap: any, id: string, nodes: Node[], edges: Edge[] ) => void, initialData: any, historyTimeoutRef: React.MutableRefObject, setHistoryInitialized: React.Dispatch>, editingNode: Node | null, setEditingNode: React.Dispatch>, setIsEditModalOpen: React.Dispatch>, edgeForNodeAdd: Edge | null, setEdgeForNodeAdd: React.Dispatch>, positionForNodeAdd: { x: number; y: number } | null, setPositionForNodeAdd: React.Dispatch< React.SetStateAction<{ x: number; y: number } | null> >, setIsDelete: React.Dispatch> ) => { const { getGuidelines, clearGuidelines } = useAlignmentGuidelines(); // 辅助函数:获取当前应用/子流程的唯一标识符 const getCurrentFlowAppKey = useCallback(() => { const { currentAppData } = store.getState().ideContainer; return getCurrentAppKey(currentAppData) || initialData?.appId; }, [initialData]); const refreshAppList = useCallback(() => { document.dispatchEvent(new CustomEvent('refreshAppList')); }, []); // region 画布操作 // 节点变更处理,添加防抖机制 const onNodesChange = useCallback( (changes: any) => { // 深度克隆节点数组以避免修改冻结的对象 const clonedNodes = JSON.parse(JSON.stringify(nodes)); const newNodes = applyNodeChanges(changes, clonedNodes); setNodes(newNodes); // 如果需要在节点变化时执行某些操作,可以在这里添加 // 只有当变化是节点位置变化时才不立即记录历史 const isPositionChange = changes.some( (change: any) => change.type === 'position' && change.dragging === false ); // 如果是位置变化结束或者不是位置变化,则记录历史 if ( isPositionChange || !changes.some((change: any) => change.type === 'position') ) { // 清除之前的定时器 if (historyTimeoutRef.current) { clearTimeout(historyTimeoutRef.current); } // 设置新的定时器,延迟记录历史记录 historyTimeoutRef.current = dispatchFlowSnapshotAsync( { nodes: [...newNodes], edges: [...edges] }, 100 ); } }, [nodes, edges] ); // 边变更处理 const onEdgesChange = useCallback( (changes: any) => { const newEdges = applyEdgeChanges(changes, edges); setEdges(newEdges); // 如果需要在边变化时执行某些操作,可以在这里添加 // 边的变化立即记录历史 dispatchFlowSnapshot({ nodes: [...nodes], edges: [...newEdges] }); }, [edges, nodes] ); // 节点删除处理 const onNodesDelete = useCallback((deletedNodes: any) => { setIsDelete(true); }, []); // 边连接处理 const onConnect = useCallback( (params: any) => { // 获取源节点和目标节点 const sourceNode = nodes.find((node) => node.id === params.source); const targetNode = nodes.find((node) => node.id === params.target); // 如果找不到节点,不创建连接 if (!sourceNode || !targetNode) { return; } // 不允许链接到自己的节点上 if (sourceNode.id === targetNode.id) { console.warn("不允许自旋链接"); return; } // 获取源节点和目标节点的参数信息 const sourceParams: any = sourceNode.data?.parameters || {}; const targetParams: any = targetNode.data?.parameters || {}; // 获取源handle和目标handle的类型 (api或data) const sourceHandleType = getHandleType(params.sourceHandle, sourceParams); const targetHandleType = getHandleType(params.targetHandle, targetParams); // 验证连接类型是否匹配 (api只能连api, data只能连data) if (sourceHandleType !== targetHandleType) { console.warn('连接类型不匹配: ', sourceHandleType, targetHandleType); return; } // 验证数据类型是否匹配 if ( !validateDataType( sourceNode, targetNode, params.sourceHandle, params.targetHandle ) ) { console.warn('数据类型不匹配'); return; } // 如果验证通过,创建连接 setEdges((edgesSnapshot: Edge[]) => { // 创建带有事件信息的连接 const edgeParams = { ...params, type: 'custom' }; // 添加lineType字段,用于区分API连接和数据连接 edgeParams.data = { ...edgeParams.data, lineType: sourceHandleType, // 'api' 或 'data' }; // 对于数据类型的边,需要额外验证dataIns和dataOuts中的数据类型是否一致 if (sourceHandleType === 'data') { // 查找源节点的dataOuts中对应的数据 const sourceDataOut = (sourceParams.dataOuts || []).find( (dataOut: any) => dataOut.name === params.sourceHandle || dataOut.id === params.sourceHandle ); // 查找目标节点的dataIns中对应的数据 const targetDataIn = (targetParams.dataIns || []).find( (dataIn: any) => dataIn.name === params.targetHandle || dataIn.id === params.targetHandle ); // 验证数据类型是否一致 if ( sourceDataOut && targetDataIn && sourceDataOut.dataType !== targetDataIn.dataType ) { console.warn( '数据类型不匹配,源节点数据类型:', sourceDataOut.dataType, '目标节点数据类型:', targetDataIn.dataType ); Message.warning( `数据类型不匹配,源节点数据类型: ${sourceDataOut.dataType},目标节点数据类型: ${targetDataIn.dataType}` ); return edgesSnapshot; // 不创建连接 } } // 检查源节点和目标节点是否都有事件信息 const sourceApi = (sourceParams.apiOuts || []).find( (api: any) => (api?.eventId || api.name || api.id) === params.sourceHandle ); const targetApi = (targetParams.apiIns || []).find( (api: any) => (api?.eventId || api.name || api.id) === params.targetHandle ); // 如果源节点有事件topic信息 if (sourceApi && sourceApi.topic) { // 如果目标节点的topic是**empty**或没有topic,则使用源节点的事件信息 if ( !targetApi || !targetApi.topic || targetApi.topic.includes('**empty**') ) { edgeParams.data = { ...edgeParams.data, lineType: 'api', displayData: { name: sourceApi.eventName, eventId: sourceApi.eventId, topic: sourceApi.topic, }, }; } // 如果两个节点都有非empty的topic,则以源节点为准 else if ( sourceApi.topic && targetApi.topic && !sourceApi.topic.includes('**empty**') && !targetApi.topic.includes('**empty**') ) { edgeParams.data = { ...edgeParams.data, lineType: 'api', displayData: { name: sourceApi.eventName, eventId: sourceApi.eventId, topic: sourceApi.topic, }, }; } } // 如果源节点没有事件信息,但目标节点有 else if ( targetApi && targetApi.topic && !targetApi.topic.includes('**empty**') ) { edgeParams.data = { ...edgeParams.data, lineType: 'api', displayData: { name: targetApi.eventName, eventId: targetApi.eventId, topic: targetApi.topic, }, }; } const newEdges = addEdge(edgeParams, edgesSnapshot); // 连接建立后记录历史 dispatchFlowSnapshotAsync({ nodes: [...nodes], edges: [...newEdges] }); return newEdges; }); }, [nodes] ); // 边重新连接处理 const onReconnect = useCallback( (oldEdge: Edge, newConnection: any) => { // 获取源节点和目标节点 const sourceNode = nodes.find((node) => node.id === newConnection.source); const targetNode = nodes.find((node) => node.id === newConnection.target); // 如果找不到节点,不创建连接 if (!sourceNode || !targetNode) { return; } // 获取源节点和目标节点的参数信息 const sourceParams = sourceNode.data?.parameters || {}; const targetParams = targetNode.data?.parameters || {}; // 获取源handle和目标handle的类型 (api或data) const sourceHandleType = getHandleType( newConnection.sourceHandle, sourceParams ); const targetHandleType = getHandleType( newConnection.targetHandle, targetParams ); // 验证连接类型是否匹配 (api只能连api, data只能连data) if (sourceHandleType !== targetHandleType) { console.warn('连接类型不匹配: ', sourceHandleType, targetHandleType); return; } // 验证数据类型是否匹配 if ( !validateDataType( sourceNode, targetNode, newConnection.sourceHandle, newConnection.targetHandle ) ) { console.warn('数据类型不匹配'); return; } // 如果验证通过,重新连接 setEdges((els) => reconnectEdge(oldEdge, newConnection, els)); }, [nodes] ); // 拖动处理 const onDragOver = useCallback((event: React.DragEvent) => { event.preventDefault(); event.dataTransfer.dropEffect = 'move'; }, []); const getNodeDefinition = useCallback( (nodeType: string, fallbackNode?: any) => resolveNodeDefinition(localNodeData, nodeType, fallbackNode), [] ); const clearAddNodeContext = useCallback(() => { setEdgeForNodeAdd(null); setPositionForNodeAdd(null); }, []); // 添加循环节点及其开始和结束节点 const addLoopNodeWithStartEnd = useCallback( (position: { x: number; y: number }) => { const { loopStartNode, loopEndNode } = createLoopNodePair(position); // 创建连接边(连接循环开始和结束节点的顶部连接点) const newEdges = [createLoopGroupEdge(loopStartNode.id, loopEndNode.id)]; // 将未定义的节点动态追加进nodeTypes ensureNodeTypeRegistered('LOOP', '循环', LoopNode); setNodes((nds: Node[]) => { const newNodes = [...nds, loopStartNode, loopEndNode]; // 添加节点后记录历史 dispatchFlowSnapshotAsync({ nodes: [...newNodes], edges: [...edges, ...newEdges], }); return newNodes; }); setEdges((eds: Edge[]) => { const updatedEdges = [...eds, ...newEdges]; // 添加边后记录历史 dispatchFlowSnapshotAsync({ nodes: [...nodes, loopStartNode, loopEndNode], edges: [...updatedEdges], }); return updatedEdges; }); }, [nodes, edges] ); const addNodeOnCanvas = useCallback( ( nodeType: string, nodeDefinition: any, position: { x: number; y: number } ) => { if (nodeType === 'LOOP') { addLoopNodeWithStartEnd(position); return; } const { eventList } = store.getState().ideContainer; const newNode = buildRuntimeNode({ nodeType, nodeDefinition, position, eventList, eventIdMode: 'eventIdOptional', }); setNodes((nds: Node[]) => { const newNodes = nds.concat(newNode); dispatchFlowSnapshotAsync({ nodes: [...newNodes], edges: [...edges] }); return newNodes; }); }, [addLoopNodeWithStartEnd, edges] ); // 侧边栏节点实例 const onDrop = useCallback( (event: React.DragEvent) => { event.preventDefault(); if (!reactFlowInstance) return; const callBack = event.dataTransfer.getData('application/reactflow'); const nodeData = JSON.parse(callBack); if (typeof nodeData.nodeType === 'undefined' || !nodeData.nodeType) { return; } const position = reactFlowInstance.screenToFlowPosition({ x: event.clientX, y: event.clientY, }); const nodeDefinition = getNodeDefinition(nodeData.nodeType, nodeData); if (!nodeDefinition) return; addNodeOnCanvas(nodeData.nodeType, nodeDefinition, position); }, [reactFlowInstance, getNodeDefinition, addNodeOnCanvas] ); // 节点拖拽处理 const onNodeDrag = useCallback( (_: any, node: Node) => { // 获取对齐线 getGuidelines(node, nodes); }, [nodes, getGuidelines] ); // 节点拖拽结束处理 const onNodeDragStop = useCallback(() => { // 清除对齐线 clearGuidelines(); }, [clearGuidelines]); // endregion // region 画布数据处理 // 初始化画布数据 const initializeCanvasData = useCallback(() => { const appKey = getCurrentFlowAppKey(); const cachedCanvas = appKey ? canvasDataMap[appKey] : null; if (shouldUseCachedCanvas({ cachedCanvas, initialData, useDefault })) { const { edges, nodes } = cachedCanvas; setNodes(nodes); setEdges(edges); } else { // 首次进入 if (useDefault) projectFlowHandle( initialData, useDefault, setNodes, setEdges, dispatch, canvasDataMap ); else appFLowHandle(initialData, useDefault, setNodes, setEdges, dispatch); } // 标记历史记录已初始化 setHistoryInitialized(true); }, [initialData, useDefault, canvasDataMap, getCurrentFlowAppKey]); // 实时更新 canvasDataMap const updateCanvasDataMapEffect = useCallback(() => { const appKey = getCurrentFlowAppKey(); const { appRuntimeData } = store.getState().ideContainer; const isCurrentAppRunning = appKey && appRuntimeData[appKey]?.isRunning; if ( appKey && !isCurrentAppRunning && shouldPersistCanvas({ nodes, edges }) ) { updateCanvasDataMapDebounced( dispatch, canvasDataMap, appKey, nodes, edges ); } // 清理函数,在组件卸载时取消防抖 return () => { // 取消防抖函数 }; }, [ nodes, edges, dispatch, canvasDataMap, getCurrentFlowAppKey, ]); // 关闭编辑弹窗 const closeEditModal = useCallback(() => { setIsEditModalOpen(false); setEditingNode(null); }, []); // 保存节点编辑 const saveNodeEdit = useCallback( (updatedData: any) => { console.log('updatedData:', updatedData); const updatedNodes = nodes.map((node) => { if (node.id === editingNode?.id) { return { ...node, data: { ...node.data, ...updatedData }, }; } return node; }); setNodes(updatedNodes); closeEditModal(); }, [nodes, editingNode, closeEditModal] ); // 编辑节点 const editNode = useCallback((node: Node) => { setEditingNode(node); setIsEditModalOpen(true); }, []); // 编辑边 const editEdge = useCallback((edge: Edge) => { // 这里可以实现边编辑逻辑 console.log('编辑边:', edge); }, []); // 复制节点(支持多节点和多边) const copyNode = useCallback( (node: Node) => { // 获取所有选中的节点(包括当前节点) const selectedNodes = nodes.filter((n) => n.selected || n.id === node.id); // 过滤掉开始和结束节点 const nodesToCopy = selectedNodes.filter( (n) => n.type !== 'start' && n.type !== 'end' ); if (nodesToCopy.length === 0) { console.warn('没有可复制的节点(开始和结束节点不能复制)'); return; } // 获取这些节点之间的边 const nodeIds = new Set(nodesToCopy.map((n) => n.id)); const edgesToCopy = edges.filter( (e) => nodeIds.has(e.source) && nodeIds.has(e.target) ); // 清除运行时状态 const cleanedNodes = nodesToCopy.map((n) => ({ ...n, selected: false, dragging: false, })); const cleanedEdges = edgesToCopy.map((e) => ({ ...e, selected: false, })); // 存储复制的数据 const copiedData = { nodes: cleanedNodes, edges: cleanedEdges, appId: initialData?.appId, }; localStorage.setItem('copiedFlowData', JSON.stringify(copiedData)); console.log( `已复制 ${nodesToCopy.length} 个节点和 ${edgesToCopy.length} 条边` ); }, [nodes, edges, initialData?.appId] ); // 粘贴节点(支持多节点和多边) const pasteNode = useCallback( (position: { x: number; y: number }) => { // 尝试读取新格式的复制数据(多节点+边) const copiedFlowDataStr = localStorage.getItem('copiedFlowData'); // 兼容旧格式的单节点复制 const copiedNodeStr = localStorage.getItem('copiedNode'); if (!copiedFlowDataStr && !copiedNodeStr) { console.warn('没有找到复制的节点数据'); return; } try { // 处理新格式(多节点+边) if (copiedFlowDataStr) { const copiedData = JSON.parse(copiedFlowDataStr); // 检查是否为同一应用 if ( copiedData.appId && initialData?.appId && copiedData.appId !== initialData.appId ) { console.warn('不能在不同应用之间粘贴节点'); return; } const { nodes: copiedNodes, edges: copiedEdges } = copiedData; if (!copiedNodes || copiedNodes.length === 0) { console.warn('没有可粘贴的节点'); return; } // 计算所有节点的边界框中心点 const minX = Math.min(...copiedNodes.map((n: Node) => n.position.x)); const minY = Math.min(...copiedNodes.map((n: Node) => n.position.y)); const maxX = Math.max(...copiedNodes.map((n: Node) => n.position.x)); const maxY = Math.max(...copiedNodes.map((n: Node) => n.position.y)); const centerX = (minX + maxX) / 2; const centerY = (minY + maxY) / 2; // 计算偏移量,使粘贴的节点组以鼠标位置为中心 const offsetX = position.x - centerX; const offsetY = position.y - centerY; // 创建旧ID到新ID的映射 const idMap = new Map(); const timestamp = Date.now(); // 创建新节点 const newNodes = copiedNodes.map((node: Node, index: number) => { const newId = `${node.type}-${timestamp}-${index}`; idMap.set(node.id, newId); const newNode = { ...node, id: newId, position: { x: node.position.x + offsetX, y: node.position.y + offsetY, }, selected: false, dragging: false, appId: undefined, }; // 注册节点类型 ensureNodeTypeRegistered( newNode.type, (newNode.data?.title as string) || newNode.type, resolveNodeComponent(newNode.type) ); return newNode; }); // 创建新边,使用新的节点ID const newEdges = copiedEdges .map((edge: Edge, index: number) => { const newSourceId = idMap.get(edge.source); const newTargetId = idMap.get(edge.target); if (!newSourceId || !newTargetId) { console.warn('边的源节点或目标节点未找到:', edge); return null; } return { ...edge, id: `e${newSourceId}-${newTargetId}-${timestamp}-${index}`, source: newSourceId, target: newTargetId, selected: false, }; }) .filter(Boolean); // 过滤掉null值 // 更新节点和边 setNodes((nds: Node[]) => { const updatedNodes = [...nds, ...newNodes]; // 添加节点后记录历史 dispatchFlowSnapshotAsync({ nodes: [...updatedNodes], edges: [...edges, ...newEdges], }); return updatedNodes; }); setEdges((eds: Edge[]) => { const updatedEdges = [...eds, ...newEdges]; return updatedEdges; }); console.log( `已粘贴 ${newNodes.length} 个节点和 ${newEdges.length} 条边` ); } // 处理旧格式(单节点)- 保持向后兼容 else if (copiedNodeStr) { const copiedNode = JSON.parse(copiedNodeStr); // 检查是否为同一应用 if ( copiedNode.appId && initialData?.appId && copiedNode.appId !== initialData.appId ) { console.warn('不能在不同应用之间粘贴节点'); return; } // 创建新节点,更新ID和位置 const newNode = { ...copiedNode, id: `${copiedNode.type}-${Date.now()}`, position, selected: false, dragging: false, appId: undefined, }; // 特殊处理循环节点 if (copiedNode.type === 'LOOP') { setNodes((nds: Node[]) => { const newNodes = [...nds, newNode]; dispatchFlowSnapshotAsync({ nodes: [...newNodes], edges: [...edges], }); return newNodes; }); return; } // 注册节点类型 ensureNodeTypeRegistered( newNode.type, newNode.data?.title || newNode.type, resolveNodeComponent(newNode.type) ); setNodes((nds: Node[]) => { const newNodes = [...nds, newNode]; dispatchFlowSnapshotAsync({ nodes: [...newNodes], edges: [...edges], }); return newNodes; }); } } catch (error) { console.error('粘贴节点时出错:', error); } }, [edges, initialData?.appId, nodes] ); // endregion // region 节点/边操作 // 删除节点函数 const deleteNode = useCallback( (node: Node) => { // 在应用编排模式下(useDefault为false)不允许删除节点 if (!useDefault) { console.warn('在应用编排模式下不允许删除节点'); return; } // 开始和结束节点不允许删除 if (node.type === 'start' || node.type === 'end') { console.warn('开始和结束节点不允许删除'); return; } // 处理循环节点删除逻辑 if (node.data?.type === 'LOOP_START' || node.data?.type === 'LOOP_END') { // 获取关联的另一个循环节点 let relatedNodeId = null; // 类型断言,将component从unknown转换为具有customDef属性的对象 const component = node.data?.component as | { customDef?: string } | undefined; if (node.data?.type === 'LOOP_START' && component?.customDef) { try { const customDef = JSON.parse(component.customDef); relatedNodeId = customDef.loopEndNodeId; } catch (e) { console.error('解析循环开始节点数据失败:', e); } } else if (node.data?.type === 'LOOP_END' && component?.customDef) { try { const customDef = JSON.parse(component.customDef); relatedNodeId = customDef.loopStartNodeId; } catch (e) { console.error('解析循环结束节点数据失败:', e); } } // 删除两个节点及相关边 setNodes((nds: Node[]) => { const updatedNodes = nds.filter( (n) => n.id !== node.id && n.id !== relatedNodeId ); return updatedNodes; }); setEdges((eds: Edge[]) => { const updatedEdges = eds.filter( (e) => e.source !== node.id && e.target !== node.id && e.source !== relatedNodeId && e.target !== relatedNodeId ); return updatedEdges; }); // 删除节点后记录历史 setTimeout(() => { const updatedNodes = nodes.filter( (n) => n.id !== node.id && n.id !== relatedNodeId ); const updatedEdges = edges.filter( (e) => e.source !== node.id && e.target !== node.id && e.source !== relatedNodeId && e.target !== relatedNodeId ); dispatchFlowSnapshot({ nodes: [...updatedNodes], edges: [...updatedEdges], }); }, 0); return; } // 普通节点删除逻辑 setNodes((nds: Node[]) => nds.filter((n) => n.id !== node.id)); setEdges((eds: Edge[]) => eds.filter((e) => e.source !== node.id && e.target !== node.id) ); // 删除节点后记录历史 setTimeout(() => { dispatchFlowSnapshot({ nodes: [...nodes.filter((n) => n.id !== node.id)], edges: [ ...edges.filter( (e) => e.source !== node.id && e.target !== node.id ), ], }); }, 0); }, [nodes, edges, useDefault] ); // 删除边函数 const deleteEdge = useCallback( (edge: Edge) => { // 获取当前应用的运行状态 const { appRuntimeData, currentAppData } = store.getState().ideContainer; const currentAppIsRunning = currentAppData?.id && appRuntimeData[currentAppData.id] ? appRuntimeData[currentAppData.id].isRunning : false; // 在运行时禁止删除边 if (currentAppIsRunning) { console.warn('在运行时不允许删除边'); return; } setEdges((eds: Edge[]) => eds.filter((e) => e.id !== edge.id)); // 删除边后记录历史 setTimeout(() => { dispatchFlowSnapshot({ nodes: [...nodes], edges: [...edges.filter((e) => e.id !== edge.id)], }); }, 0); }, [nodes, edges] ); const getEdgeMidpointPosition = useCallback( (sourceId: string, targetId: string) => { const sourceNode = nodes.find((n) => n.id === sourceId); const targetNode = nodes.find((n) => n.id === targetId); if (!sourceNode || !targetNode) return null; return { x: (sourceNode.position.x + targetNode.position.x) / 2, y: (sourceNode.position.y + targetNode.position.y) / 2, }; }, [nodes] ); // 在边上添加节点的具体实现 const addNodeOnEdge = useCallback( (nodeType: string, node: any) => { if (!edgeForNodeAdd || !reactFlowInstance) return; // 查找节点定义 const nodeDefinition = getNodeDefinition(nodeType, node); if (!nodeDefinition) return; // 特殊处理循环节点,添加开始和结束节点 if (nodeType === 'LOOP') { const position = getEdgeMidpointPosition( edgeForNodeAdd.source, edgeForNodeAdd.target ); if (!position) return; const { loopStartNode, loopEndNode } = createLoopNodePair(position); // 创建连接边(连接循环开始和结束节点的顶部连接点) const groupEdge = createLoopGroupEdge(loopStartNode.id, loopEndNode.id); // 创建连接原有节点到循环开始节点,以及循环结束节点到目标节点的边 const connectionEdges = createLoopInsertConnectionEdges({ sourceId: edgeForNodeAdd.source, sourceHandle: edgeForNodeAdd.sourceHandle, targetId: edgeForNodeAdd.target, targetHandle: edgeForNodeAdd.targetHandle, loopStartId: loopStartNode.id, loopEndId: loopEndNode.id, }); // 将未定义的节点动态追加进nodeTypes ensureNodeTypeRegistered('LOOP', '循环', LoopNode); // 更新节点和边 setNodes((nds: Node[]) => { const newNodes = [...nds, loopStartNode, loopEndNode]; // 添加节点后记录历史 dispatchFlowSnapshotAsync({ nodes: [...newNodes], edges: [...edges, groupEdge, ...connectionEdges], }); return newNodes; }); setEdges((eds: Edge[]) => { // 删除原来的边,添加新的边 const updatedEdges = [ ...eds.filter((e) => e.id !== edgeForNodeAdd.id), groupEdge, ...connectionEdges, ]; // 添加边后记录历史 dispatchFlowSnapshotAsync({ nodes: [...nodes, loopStartNode, loopEndNode], edges: [...updatedEdges], }); return updatedEdges; }); // 关闭菜单 clearAddNodeContext(); return; } const position = getEdgeMidpointPosition( edgeForNodeAdd.source, edgeForNodeAdd.target ); if (!position) return; const { eventList } = store.getState().ideContainer; const newNode = buildRuntimeNode({ nodeType, nodeDefinition, position, eventList, eventIdMode: 'id', }); // 添加新节点 setNodes((nds: Node[]) => [...nds, newNode]); // 删除旧边 setEdges((eds: Edge[]) => eds.filter((e) => e.id !== edgeForNodeAdd.id)); const { sourceHandle, targetHandle } = resolveInsertedNodeHandles(newNode); const newEdges = buildInsertedNodeEdges({ baseEdges: edges, removedEdgeId: edgeForNodeAdd.id, sourceId: edgeForNodeAdd.source, sourceHandle: edgeForNodeAdd.sourceHandle, targetId: edgeForNodeAdd.target, targetHandle: edgeForNodeAdd.targetHandle, insertedNodeId: newNode.id, insertedNodeSourceHandle: sourceHandle, insertedNodeTargetHandle: targetHandle, }); setEdges(newEdges); // 关闭菜单 clearAddNodeContext(); // 添加节点后记录历史 dispatchFlowSnapshotAsync({ nodes: [...nodes, newNode], edges: [...newEdges], }); }, [ edgeForNodeAdd, reactFlowInstance, edges, addLoopNodeWithStartEnd, getEdgeMidpointPosition, nodes, clearAddNodeContext, ] ); // 在画布上添加节点 const addNodeOnPane = useCallback( (nodeType: string, position: { x: number; y: number }, node?: any) => { if (!reactFlowInstance) return; // 查找节点定义 const nodeDefinition = getNodeDefinition(nodeType, node); if (!nodeDefinition) return; addNodeOnCanvas(nodeType, nodeDefinition, position); }, [reactFlowInstance, getNodeDefinition, addNodeOnCanvas] ); // 处理添加节点的统一方法 const handleAddNode = useCallback( (nodeType: string, node: any) => { // 如果是通过边添加节点 if (edgeForNodeAdd) { addNodeOnEdge(nodeType, node); } // 如果是通过画布添加节点 else if (positionForNodeAdd) { addNodeOnPane(nodeType, positionForNodeAdd, node); } // 清除状态 clearAddNodeContext(); }, [ edgeForNodeAdd, positionForNodeAdd, addNodeOnEdge, addNodeOnPane, clearAddNodeContext, ] ); // endregion const saveFlowDataToServer = useCallback(async () => { if (useDefault) { try { // 首先校验所有节点数据是否完整 const nodeValidation = validateAllNodes(nodes); if (!nodeValidation.isValid) { showValidationErrors(nodeValidation.errors); return; } // 然后校验所有连接线是否有效 const edgeValidation = validateAllEdges(edges, nodes); if (!edgeValidation.isValid) { showValidationErrors(edgeValidation.errors); return; } // 转换会原始数据类型 const revertedData = revertFlowData(nodes, edges); const upDatePublishCB = await upDatePublish(revertedData.nodeConfigs); const newRevertedData = reverseConvertFlowData( nodes, edges, upDatePublishCB ); const { flowData, currentAppData, info } = store.getState().ideContainer; const { deleteEventSendNodeList, deleteEventlisteneList } = handelEventNodeList(newRevertedData); let params = {}; // 更新复合组件/子流程 if (currentAppData.key.includes('sub')) { const appEventDefinition = updateEvent( revertedData.nodeConfigs, initialData.appId ); params = { ...(currentAppData?.compData || {}), components: newRevertedData, appEventDefinition, sceneId: info.id, }; const res: any = await setSubFlowNew( params, currentAppData.parentAppId ); if (res.code === 200) { Message.success('保存成功'); // 更新事件枚举表 const res1: any = await queryEventItemBySceneIdOld(info.id); if (res1.code === 200) dispatch(updateEventListOld(res1.data)); const appRes: any = await getAppInfoNew(currentAppData.parentAppId); // 更新 flowData 中的数据 dispatch( updateFlowData({ [currentAppData.parentAppId]: appRes.data }) ); // 同步更新主流程到 canvasDataMap(使用父应用ID) if (appRes.data.main?.components) { const { nodes: parentNodes, edges: parentEdges } = convertFlowData(appRes.data.main.components, true); dispatch( updateCanvasDataMap({ ...canvasDataMap, [currentAppData.parentAppId]: { nodes: parentNodes, edges: parentEdges, }, }) ); } // 同步更新子流程到 canvasDataMap(使用子流程key) dispatch( updateCanvasDataMap({ ...canvasDataMap, [currentAppData.key]: { nodes, edges }, }) ); } else { Message.error(res.message); } } // 更新主流程 else { const appEventDefinition = updateEvent( revertedData.nodeConfigs, initialData.appId ); params = { ...(flowData[currentAppData.id]?.main || {}), components: newRevertedData, appEventDefinition, sceneId: info.id, }; const res: any = await setMainFlowNew(params, initialData.appId); if (res.code === 200) { Message.success('保存成功'); // 更新事件枚举表 const res1: any = await queryEventItemBySceneIdOld(info.id); if (res1.code === 200) dispatch(updateEventListOld(res1.data)); // 更新缓存数据 dispatch( updateCanvasDataMap({ ...canvasDataMap, [currentAppData.id]: { nodes, edges }, }) ); const appRes: any = await getAppInfoNew(currentAppData.id); // 更新 flowData 中的数据 dispatch(updateFlowData({ [currentAppData.id]: appRes.data })); // 同步更新到 canvasDataMap if (appRes.data.main?.components) { const { nodes, edges } = convertFlowData( appRes.data.main.components, true ); setNodes(nodes); setEdges(edges); dispatch( updateCanvasDataMap({ ...canvasDataMap, [currentAppData.id]: { nodes, edges }, }) ); } } else { Message.error(res.message); } } // 事件节点变动数据有长度就通知后端,主流程和子流程(复合节点)通用 if ( deleteEventSendNodeList.length > 0 || deleteEventlisteneList.length > 0 ) { deleteEventSendNodeList.length > 0 && deleteEventPub({ appId: currentAppData.id, topics: deleteEventSendNodeList, }); deleteEventlisteneList.length > 0 && deleteEventSub({ appId: currentAppData.id, topics: deleteEventlisteneList, }); } } catch (error) { console.error('Error saving flow data:', error); Message.error('保存失败'); } } else { const appFlowParams = { appEventList: {}, eventEdges: [], }; nodes.forEach((node) => { appFlowParams.appEventList[node.id] = { x: node.position.x, y: node.position.y, }; }); const eventMap = new Map(); edges.forEach((edge: any) => { // 处理事件连线 appFlowParams.eventEdges.push({ id: edge.id, source: edge.source, target: edge.target, lineType: 'data', data: { displayData: { ...edge.data.displayData, }, }, }); // 应用组件的桩点id就是事件id const sourceId = edge.sourceHandle; const targetId = edge.targetHandle; const topic = edge.data.displayData?.topic; if (eventMap.has(topic)) { // 如果topic已存在,将eventId添加到数组中 eventMap.get(topic).eventId.push(sourceId); eventMap.get(topic).eventId.push(targetId); } else { // 如果topic不存在,创建新的条目 eventMap.set(topic, { eventId: [sourceId, targetId], topic: topic, }); } }); // 对eventId数组进行去重处理 const appEventParams = Array.from(eventMap.values()).map((item) => ({ ...item, eventId: Array.from(new Set(item.eventId)), })); try { updateAppFlowData(appFlowParams); if (appEventParams.length > 0) { for (const item of appEventParams) { if (item.topic) { await sleep(500); await updateAppEventChannel(item); } } } Message.success('保存成功'); } catch (error) { console.error('保存失败:', error); Message.error('保存失败: ' + error.message); } } }, [nodes, edges, initialData?.appId]); // 运行处理函数 const handleRun = useCallback( async (running: boolean) => { const { currentAppData, socketId, appRuntimeData } = store.getState().ideContainer; const appKey = getCurrentFlowAppKey(); if (running) { // 子流程运行 if (currentAppData.key.includes('sub')) { // 启动运行 const params = { appId: currentAppData.parentAppId, socketId, subflowId: currentAppData.key, }; const res: any = await runSubFlow(params); if (res.code === 200) { // 设置运行状态为true dispatch(updateIsRunning(true)); // 重置节点状态 dispatch(resetNodeStatus()); // 更新运行ID dispatch(updateRuntimeId(res.data)); refreshAppList(); // 开始运行时动画 setEdges((eds) => eds.map((edge) => ({ ...edge, data: { ...edge.data, isRunning: true, animationProgress: 0, }, })) ); } else { Message.error(res.message); } } // 主流程运行 else { // 启动运行 const params = { appId: currentAppData.id, socketId, }; const res: any = await runMainFlow(params); if (res.code === 200) { // 设置运行状态为true dispatch(updateIsRunning(true)); // 重置节点状态 dispatch(resetNodeStatus()); // 更新运行ID dispatch(updateRuntimeId(res.data)); refreshAppList(); // 开始运行时动画 setEdges((eds) => eds.map((edge) => ({ ...edge, data: { ...edge.data, isRunning: true, animationProgress: 0, }, })) ); } else { Message.error(res.message); } } } else { // 设置运行状态为false dispatch(updateIsRunning(false)); // 使用正确的 appKey 获取 runId const runId = appKey && appRuntimeData[appKey] ? appRuntimeData[appKey].runId : ''; if (runId) { await stopApp(runId); } else { // 特殊停止逻辑,持久化运行的应用使用这里的入参 await stopApp(currentAppData.instanceId); } refreshAppList(); // 重置节点状态 dispatch(resetNodeStatus()); // 更新运行ID dispatch(updateRuntimeId('')); // 停止运行 setEdges((eds) => eds.map((edge) => ({ ...edge, data: { ...edge.data, isRunning: false, animationProgress: 0, }, })) ); // 清空当前应用的运行日志 if (appKey) { dispatch(clearRuntimeLogs({ appId: appKey })); } } }, [getCurrentFlowAppKey, refreshAppList] ); // 暂停/恢复应用 const handlePause = useCallback( async (isPaused: boolean) => { const { currentAppData, appRuntimeData } = store.getState().ideContainer; const appKey = getCurrentFlowAppKey(); if (!currentAppData) { Message.warning('请先选择一个应用'); return; } // 获取runId const runId = appKey && appRuntimeData[appKey] ? appRuntimeData[appKey].runId : ''; if (!runId) { Message.warning('应用未运行'); return; } try { if (isPaused) { // 当前已暂停,执行恢复操作 const res: any = await resumeApp({ id: runId }); if (res.code === 200) { Message.success('应用已恢复'); // 更新暂停状态为 false dispatch(updateIsPaused(false)); } else { Message.error(res.msg || '恢复失败'); } } else { // 当前正在运行,执行暂停操作 const res: any = await pauseApp({ id: runId }); if (res.code === 200) { Message.success('应用已暂停'); // 更新暂停状态为 true dispatch(updateIsPaused(true)); } else { Message.error(res.msg || '暂停失败'); } } } catch (error) { console.error('暂停/恢复失败:', error); Message.error('操作失败'); } }, [getCurrentFlowAppKey] ); // 重跑应用 const handleReRun = useCallback(async () => { const { currentAppData, appRuntimeData, socketId } = store.getState().ideContainer; const appKey = getCurrentFlowAppKey(); if (!currentAppData) { Message.warning('请先选择一个应用'); return; } // 获取runId (instanceId) const instanceId = appKey && appRuntimeData[appKey] ? appRuntimeData[appKey].runId : ''; if (!instanceId) { Message.warning('应用未运行'); return; } try { // 判断是主流程还是子流程 const appId = currentAppData.key && currentAppData.key.includes('sub') ? currentAppData.parentAppId : currentAppData.id; const res: any = await reRunApp({ appId, instanceId, socketId, }); if (res.code === 200) { Message.success('应用重跑成功'); // 重置节点状态 dispatch(resetNodeStatus()); } else { Message.error(res.msg || '重跑失败'); } } catch (error) { console.error('重跑失败:', error); Message.error('重跑失败'); } }, [getCurrentFlowAppKey]); return { // Event handlers onNodesChange, onEdgesChange, onConnect, onReconnect, onDragOver, onDrop, onNodeDrag, onNodeDragStop, onNodesDelete, // Menu handlers closeEditModal, saveNodeEdit, deleteNode, deleteEdge, editNode, editEdge, copyNode, pasteNode, // 添加粘贴节点功能 // Node operations addNodeOnEdge, addNodeOnPane, handleAddNode, // Initialization initializeCanvasData, updateCanvasDataMapEffect, // Actions saveFlowDataToServer, handleRun, handlePause, handleReRun, }; }; export default useFlowCallbacks;